One More Lawn Wiki: Jobs, Scoring and Upgrades

A working One More Lawn wiki: the four jobs, the perfection receipt, co-op codes, the map editor and the one thing money cannot buy.

Last Updated: 2026-11-11

One More Lawn is a first-person riding-mower game from Superdou, due on PC via Steam on November 12, 2026. You cut four very different lawns, solo or with up to six players, and each job ends with a printed receipt that scores coverage, cutting height and care. There is one mower. There are no performance upgrades.

That last point saves you an hour of searching. The store page, the demo and the in-game vendor all agree: cash buys toys, cosmetics and convenience, not a faster blade. This wiki page collects the systems you will actually use, then points to the deeper guides on this site.

What you actually do

You start on a riding mower with a key, a blade switch, a deck-height lever, a fuel gauge and a radio. Grass falls blade by blade, stripes appear where you pass, and the bag fills up. When the bag is full you drive to the truck, dump it, and get paid. Between jobs you can walk around, use a string trimmer, rake, fish, golf, drive a boat or throw fruit at your friends.

The loop is deliberately physical. You do not click a "mow" button. You steer a machine that has a turning circle, a deck that scalps high spots if you are careless, and a fuel tank that empties at the worst moment. The comedy comes from the gap between the tidy job and the messy way you perform it.

A striped front lawn with six red mowers lined up
A striped front lawn with six red mowers lined up

The four jobs

Job Client What makes it different
Front yard You Tutorial lawn. About three minutes of driving, blades and bag work.
Backyard Elvira Long grass, tight fence edges, an exact 5 cm height target and a gnome you must not break.
Golf course Rubén Los Teros. Greens, fairways and tees at different heights, bunkers to rake, two playable holes and a pond full of balls.
Island Marcela A wedding venue across the lake. Ferry the mower over, mow the whole island, and do not drown the engine.

The demo includes the front yard and all of Elvira's backyard. The golf course, the island and the map editor are locked until the full game launches. That is not a content tease invented by a trailer: the work-order cards in the demo literally stamp those three cards "Locked in demo".

How the receipt scores you

Every job ends with a paper receipt. A real screenshot from the demo shows this line:

  • Perfection: 94.0%
  • Coverage: 100.0% — "Everything cut, no tufts"
  • Height: 100.0% — "Deck at 5 cm"
  • Care: 70.0% — "No crashers, gnome intact"
  • Time: 25:34
  • Best: 98.5% · 28:32

Coverage and height are self-explanatory. Care is the damage channel: clip a gnome, flatten a flowerbed or run through a fence and it drops. Time is recorded, and the receipt keeps a best score with a best time, but the 94.0 example only adds up if time is not part of the percentage.

Weighting is an inference

The 40/40/20 weighting below is an inference from one receipt, not a published formula. The game does not explain its maths anywhere I could find. Use it to plan a run, not as gospel.

If coverage is 40%, height is 40% and care is 20%, then 100 × 0.4 + 100 × 0.4 + 70 × 0.2 = 94.0. That matches the screenshot exactly. It also explains why a single broken object can cost six points of perfection even when the lawn itself is flawless. The practical lesson is simple: protect the props first, then chase the last tuft.

There is a separate page on this site that pulls the receipt apart in more detail: how the perfect lawn score works→.

The upgrade myth

The official demo update notes put it as plainly as possible: "Money in One More Lawn is for fun, not for upgrades. Nothing you buy makes you mow faster."

Chiquito, the green-truck vendor who turns up at the gate, sells a leaf blower, paint, a camera drone, an RC mower, a party speaker, a wagon train, charcoal, beer, fuel, fertilizer and garden gnomes. All of it changes how the job feels. None of it changes the deck width, the top speed or the score multiplier, because there is no score multiplier.

So when a video tells you to grind cash for a better mower, close it. The only "build" in this game is the height you set on the deck and the route you drive.

Demo versus full game

The free demo went live on October 26, 2026, and has been patched repeatedly since. It contains two jobs, six-player co-op and the full driving model. Superdou says demo saves carry into the full game on November 12.

Two limits matter:

  • Demo players can only join demo players. The full game and the demo do not share a lobby.
  • The golf course, island and editor are visible as locked cards, not playable content.

If you are deciding whether to buy, the demo is unusually generous: Elvira's backyard alone is a proper scoring challenge, and the 5 cm target teaches the height system better than any tutorial.

Co-op in one minute

Up to six players can mow the same lawn. Each player gets a mower, and you join by Steam invite or by typing a six-digit lobby code. Voice chat is proximity-based, so the person shouting about the gnome is probably standing next to it.

There is no friendly fire in the lethal sense. You can punch, throw fruit and knock someone over, but the result is a stun and a comedy animation, not a death. The bigger co-op risk is lawn care: six mowers cutting in six directions make ugly stripes and surprising collisions.

Controls you need on day one

The title screen lists the defaults: WASD to drive, mouse to look and click the key, blades and lights, F to light another cigarette, look at the deck lever and scroll to change height, Space to get off or on, V for the rear camera. Golf adds 1 for the driver, 2 for the putter and E to quit a hole. The boat and RC mower use their own prompts.

Everything is rebindable in Options > Controls, including a full controller layout and separate wheel-and-pedal bindings. There is also a toggle to turn the controller off entirely if it is fighting your mouse.

Map editor and Workshop

The full game adds a terrain editor: paint grass, sand, dirt and road, dig ponds, raise hills, plant trees, place fences and scatter gnomes. You can test-drive the result on your mower, then upload it to Steam Workshop or download someone else's map.

The demo shows the card but not the tools. Treat every "best editor settings" video published before November 12 as speculation.

Where to go next

If you want a route through the first hour, start with the One More Lawn guide→. If you want the job that teaches the scoring system, read the Elvira backyard guide→. If you are here for multiplayer, the six-player co-op setup→ has the lobby steps and the etiquette.

FAQ

Is One More Lawn a simulator or a comedy game?

Both. The mower has a real deck lever, fuel and a bag gauge, and the lawns reward careful lines. The writing, the ragdoll neighbours and the ability to throw a watermelon at your friends keep it from feeling like a certification course.

How many players can play One More Lawn?

Up to six, online co-op. Each player drives their own mower on the same lawn. There is no split-screen and no announced cross-play.

Does One More Lawn have upgrades?

No performance upgrades. Cash buys toys, paint, fuel, fertilizer and decorative items. Superdou has stated directly that nothing you buy makes you mow faster.

Will my demo save carry over?

Yes, according to the official demo announcement. Keep the save on the same Steam account and install the full game after November 12. The demo and full game cannot share a lobby before then.

Official source: One More Lawn on Steam ↗, the free demo announcement ↗ and the demo store page ↗.