One More Lawn Perfect Lawn: How Scoring Works
A receipt-by-receipt breakdown of One More Lawn scoring: coverage, height and care, the 94% example, and the honest route to a higher perfection score.
A perfect lawn in One More Lawn is not a lawn that looks perfect to you. It is a lawn that satisfies the receipt: coverage, height and care, combined into a single perfection percentage. The demo's sample receipt scores 94.0% with 100% coverage, 100% height and 70% care, which tells you more about the scoring model than any trailer.
The receipt is the only authoritative scoreboard I have found. There is no visible star rating, no hidden combo meter and no bonus for style. If you want a higher number, you have to move the three printed lines. You can reproduce the 94% receipt in the free demo ↗ before launch.

The receipt, line by line
The sample receipt for Elvira's backyard reads:
- Job: No. 0001, 10/20/2026 14:54.
- Client: Elvira, the neighbor out back.
- Perfection: 94.0%.
- Coverage: 100.0% — "Everything cut, no tufts".
- Height: 100.0% — "Deck at 5 cm".
- Care: 70.0% — "No crashers, gnome intact".
- Time: 25:34.
- Best: 98.5% · 28:32.
Two things stand out. First, a lawn can be fully cut and exactly the right height and still lose six points. Second, the best run took longer than the 94% run. Time is a record, not a penalty.
The 40/40/20 model
The three sub-scores are 100, 100 and 70. The overall is 94.0. The arithmetic that fits is:
100 × 0.4 + 100 × 0.4 + 70 × 0.2 = 94.0
So the working model is coverage 40%, height 40%, care 20%. This is an inference from one receipt, not a published formula. It fits the design priorities — the two mechanical skills the tutorial teaches are the two highest-weighted lines — but treat it as a model, not a datamined constant.
If the weights were 45/45/10, the same receipt would score 97.0, which does not match. A 40/40/20 split is the simplest fit. The exact curve for partial scores is still unknown.
Why care was 70% with "no crashers"
This is the most useful mystery on the receipt. The care line says "No crashers, gnome intact", yet the score is 70.0%. That means care is measuring something the short label does not list: fence scrapes, flowerbeds, clipped props, or damage that was repaired before the job ended.
What it means for you:
- Do not assume a clean label is a perfect score. The percentage is the truth.
- Protect everything, not just the gnome. Fences, beds, gates and decorative props all sit in the mower's path.
- A 70% care line costs about six overall points under the 40/40/20 model. That is the difference between 94% and a 100% run.
The gnome guide→ covers Gómez specifically, but the broader rule is: slow down near anything that is not grass.
Coverage: the easy 40
Coverage is the most controllable line. The receipt wants "everything cut, no tufts".
- Trim first. The string trimmer reaches fence lines, walls and beds the deck cannot.
- Overlap passes. A thin uncut strip is a coverage leak.
- Check the HUD. The cut percentage climbing is your live coverage signal.
- Do the edges twice. Once with the trimmer, once with the mower at an angle if the lawn allows.
Coverage is also the most forgiving line in co-op: six players can cover a lawn quickly if they do not all mow the same lane. Assign lanes in the co-op guide→.
Height: the exact 40
Height is binary in practice. The receipt checks the deck number, not your intentions.
- Elvira: 5.0 cm.
- Golf fairway: 3.5 cm.
- Greens and tees: their own settings.
Set the lever, verify the HUD, and re-check after collisions. The cutting height guide→ has the full table.
Care: the expensive 20
Care is where perfect runs die. The receipt's label mentions crashers and the gnome, but the 70% score proves there is more to it.
A care checklist:
- Move or mow around gnomes, pots and furniture.
- Keep the mower out of flowerbeds.
- Use the trimmer near walls instead of scraping the deck.
- Do not drive through the fence to save a turn.
- If you hit something, finish the job carefully; the score is already recorded, but the next run starts clean.
Care is only 20% of the model, but it is the line most likely to be below 100. That makes it the best place to gain points.
The honest route to 100%
I have not seen a verified 100% receipt. The best figure in the demo material is 98.5%, and the developers have not published a perfect-run screenshot. A 100% run is theoretically possible if all three lines reach 100, but I cannot promise it exists as a trophy or an achievement.
What you can do:
- Hit 100% coverage with trimmer plus overlap.
- Hit 100% height with the exact deck number.
- Hit 100% care by treating every prop as fragile.
- Accept that the last fraction may depend on a variable the receipt does not print.
If you get a 100%, the receipt is the proof. Screenshot it.
What not to optimize
- Time. The best run was slower than the 94% run. Speed is for fun and for the timelapse, not for the score.
- Stripes. Pretty, not scored. See the stripe guide→.
- Cash. No purchase improves the mower. See the money guide→.
FAQ
What is a perfect score in One More Lawn?
The receipt's perfection percentage, presumably 100%. The highest verified figure in the demo material is 98.5%.
How is perfection calculated?
The working model is coverage 40% + height 40% + care 20%. It fits the 94% receipt exactly, but it is an inference, not a published formula.
Does time affect the score?
No evidence of it. The best run (98.5%) took 28:32, while the 94% run took 25:34.
Why did I get 70% care with no crashers?
The label is shorter than the metric. Fence scrapes, flowerbeds and prop damage can lower care even when the printed detail sounds clean.
Official source: the in-game receipt shown in the official Steam screenshots ↗ and the One More Lawn store page ↗. The 40/40/20 weighting is this site's inference.

